You’ll often feel like you’re drowning in a sea of projectiles, and the control issues don’t help. But here’s the kicker: it gets tough no matter what. While playing Enchanted Portals, you can pick from three difficulty modes, so it’s a choose-your-own-adventure kind of deal. Transitions are as smooth as a square wheel, making boss fights feel like separate acts in a play. It’s like a magical circus! But here’s the twist: the execution isn’t quite the grand finale you’d hope for. Some of them take you to the skies, and others make you groove in a dance-off. The levels get a bit “wash, rinse, repeat,” but the bosses steal the show with their funky aesthetics and quirky showdowns. ![]() With your wizardly moves feeling a tad sluggish, and your jumps being as floaty as a helium balloon, you have to stay on your toes all the time!Įach world throws you into a couple of run-and-gun stages before you face off against a boss. Lack of focus and slow fingers can trip you up! And you’ll need your A-game because avoiding those obstacles, dodging those fireballs, projectiles and what not is a must if you wanna survive. ![]() You can figure out the basics in the menu, but that doesn’t mean you can make it through the entire game as easily as clicking your fingers. The adventure kicks off with a tutorial level. There’s no razzle-dazzle, no magical transitions – it’s a bit like watching a puppet show without the strings. You kinda get the story, but it’s like amateur hour in presentation town. The game beings with this cool animated opening, then switches to still images. This thing starts with a bang, but it’s not all fireworks and unicorn rides! All while collecting those shiny gems scattered all around. So, what’s a young adventurer with a passion for magic like you to do? You embark on a wild chase through this wacky world to get that book back and zap yourself back home. Out tumbles this super mysterious tome, pages crammed with wizardy stuff, and you’re like, “Well, why not?” You lean over with your trusty wand, and bam! Portal time with new Cuphead! Crazy dimensions, crazy adventures!īefore you can say “presto-chango,” you’re yanked into a whole new dimension. But guess what? The magical disaster of the century unfolds when you clumsily knock over a dusty bookshelf. So there you are, in your wizard robe, doing the most thrilling thing ever – sweeping the floor. The rooster boss and its associated history theme also sounds like it could be fun in the context of a real Cuphead boss, though the only animation that provides that sort of historical connection that I can think of right now is 'The Golden Touch'), set in the Middle Ages.Picture yourself as a usual teenager in a magical world in Enchanted Portals game. First phase could be based at least in part on the nightmare sequence from 'The Cat's Out' before the witch herself arrives, and the last phase could involve her transforming in a similar fashion to the evil queen's transformation scene from Disney's Snow White. The witch boss definitely has potential on her own, perhaps starting with one of her cat familiars before she arrives on the scene. I could imagine an owl conductor as the main presence of the fight, perhaps styled after the likes of Mozart or Vivaldi (if Beethoven would be too obvious, which I feel kinda would be). ![]() Perhaps the princess and conductor bosses could be merged into a night-time lake battle with an orchestral focus, based on the 1930 animation 'Night'). High Noon Hoopla probably renders the buffalo and cow bosses redundant (the former for the Wild West theme, the latter because of Esther Winchester herself), and the UFO theming of the latter might be a bit too anachronistic anyway. If connections can be made between any of them and real animations from the 1930s, I think there could be a case for it.
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